ruleset.go -> rules.go
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467d1d3d44
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034b895b15
2 changed files with 2 additions and 3 deletions
179
ruleset.go
179
ruleset.go
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@ -1,179 +0,0 @@
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// Mkfiles are parsed into ruleSets, which as the name suggests, are sets of
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// rules with accompanying recipes, as well as assigned variables which are
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// expanding when evaluating rules and recipes.
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package main
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import (
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"fmt"
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"regexp"
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"sync"
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"unicode/utf8"
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)
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type attribSet struct {
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delFailed bool // delete targets when the recipe fails
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nonstop bool // don't stop if the recipe fails
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forcedTimestamp bool // update timestamp whether the recipe does or not
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nonvirtual bool // a meta-rule that will only match files
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quiet bool // don't print the recipe
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regex bool // regular expression meta-rule
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update bool // treat the targets as if they were updated
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virtual bool // rule is virtual (does not match files)
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}
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// Error parsing an attribute
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type attribError struct {
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found rune
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}
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// target and rereq patterns
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type pattern struct {
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issuffix bool // is a suffix '%' rule, so we should define $stem.
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spat string // simple string pattern
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rpat *regexp.Regexp // non-nil if this is a regexp pattern
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}
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// Match a pattern, returning an array of submatches, or nil if it doesn'm
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// match.
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func (p *pattern) match(target string) []string {
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if p.rpat != nil {
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return p.rpat.FindStringSubmatch(target)
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}
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if target == p.spat {
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return make([]string, 0)
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}
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return nil
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}
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// A single rule.
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type rule struct {
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targets []pattern // non-empty array of targets
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attributes attribSet // rule attributes
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prereqs []string // possibly empty prerequesites
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shell []string // command used to execute the recipe
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recipe string // recipe source
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command []string // command attribute
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ismeta bool // is this a meta rule
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mutex sync.Mutex // prevent the rule from being executed multiple times
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}
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// A set of rules.
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type ruleSet struct {
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vars map[string][]string
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rules []rule
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// map a target to an array of indexes into rules
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targetrules map[string][]int
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}
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// Read attributes for an array of strings, updating the rule.
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func (r *rule) parseAttribs(inputs []string) *attribError {
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for i := 0; i < len(inputs); i++ {
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input := inputs[i]
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pos := 0
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for pos < len(input) {
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c, w := utf8.DecodeRuneInString(input[pos:])
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switch c {
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case 'D':
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r.attributes.delFailed = true
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case 'E':
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r.attributes.nonstop = true
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case 'N':
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r.attributes.forcedTimestamp = true
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case 'n':
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r.attributes.nonvirtual = true
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case 'Q':
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r.attributes.quiet = true
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case 'R':
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r.attributes.regex = true
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case 'U':
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r.attributes.update = true
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case 'V':
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r.attributes.virtual = true
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case 'P':
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if pos+w < len(input) {
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r.command = append(r.command, input[pos+w:])
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}
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r.command = append(r.command, inputs[i+1:]...)
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return nil
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case 'S':
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if pos+w < len(input) {
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r.shell = append(r.shell, input[pos+w:])
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}
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r.shell = append(r.shell, inputs[i+1:]...)
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return nil
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default:
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return &attribError{c}
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}
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pos += w
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}
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}
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return nil
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}
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// Add a rule to the rule set.
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func (rs *ruleSet) add(r rule) {
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rs.rules = append(rs.rules, r)
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k := len(rs.rules) - 1
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for i := range r.targets {
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if r.targets[i].rpat == nil {
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rs.targetrules[r.targets[i].spat] =
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append(rs.targetrules[r.targets[i].spat], k)
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}
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}
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}
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func isValidVarName(v string) bool {
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for i := 0; i < len(v); {
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c, w := utf8.DecodeRuneInString(v[i:])
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if i == 0 && !(isalpha(c) || c == '_') {
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return false
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} else if !(isalnum(c) || c == '_') {
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return false
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}
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i += w
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}
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return true
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}
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func isdigit(c rune) bool {
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return '0' <= c && c <= '9'
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}
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func isalpha(c rune) bool {
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return ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z')
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}
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func isalnum(c rune) bool {
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return isalpha(c) || isdigit(c)
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}
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type assignmentError struct {
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what string
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where token
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}
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// Parse and execute assignment operation.
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func (rs *ruleSet) executeAssignment(ts []token) *assignmentError {
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assignee := ts[0].val
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if !isValidVarName(assignee) {
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return &assignmentError{
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fmt.Sprintf("target of assignment is not a valid variable name: \"%s\"", assignee),
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ts[0]}
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}
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// expanded variables
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vals := make([]string, 0)
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for i := 1; i < len(ts); i++ {
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vals = append(vals, expand(ts[i].val, rs.vars, true)...)
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}
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rs.vars[assignee] = vals
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return nil
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}
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